We're finally doing it:
Here's the teaser text:
The Stone has always been here, in the center of the village. It’s larger than life, older than anything, etched with runes. When storms roll up from the south, as they often do, the Stone pulls lightning from the sky and the village shakes with thunder. Visitors cower. The locals? They barely even notice.You are one such local, someone who calls Stonetop home. You’re one of a handful of notables—admired, or respected, or maybe even reviled. When there’s trouble, people look to you for the solution. Or as the cause. Or both.And right now, as the first wildflowers appear beyond the Old Wall? Trouble is brewing. The world itself is darkening, like the sky before a summer storm. Folks can feel it. They’re afraid.These are good people, here, in Stonetop. Your kith and kin.If you don’t step up to protect them, who will?
I've been working on Stonetop since, criminy, 2013? It started as a "playset" for Dungeon World with beefed up rules for managing the steading's prosperity. Then it became a whole slew of custom classes with a unique structure, and a bunch of creepy artifacts. And then I started tweaking basic moves, and eventually acknowledged that this was going to be a standalone game.
I've run over 75 sessions with 5 different groups. I've played in over 30 sessions myself. We've had something like 60 different playtest groups.
And now, finally, the end is in sight. We'll be launching the Kickstarter on March 1, 2021, closing on March 31. Target fulfillment is October 2021.
Illustrations will be done by Lucie Arnoux, a UK-based artist whose work includes reportage, children's books, set design, and comics. That's her work up above. Here's some more:
(details, including a sample chapter and a more art, after the break)