Sunday, July 29, 2018

Stonetop

Stonetop is my "hearth fantasy" hack of Dungeon World, and my biggest ongoing project.

Image via Jason Lutes
From the introduction chapter:
You are one of these, who call Stonetop home. One of a handful of notable figures who stand out—admired, respected (maybe even reviled) for one reason or another. If there’s a problem in need of solving, or trouble brewing, people look to you for the solution. Or the cause. Or both.  
And right now, as the first wildflowers show their heads among the windswept grasses beyond the Wall, there’s trouble brewing. The world itself seems to be darkening, like the sky before those late-summer storms. Everyone can feel it. And some are afraid. 
These are good people, your kith and kin. If you don’t step up to protect them, who will?
The PCs play the local heroes of a small, isolated village in an iron age that never was. The giant ruins of the Makers lie half-buried all around. The fae dance in the Great Wood. The Things Below plot and dream and, recently, they stir. And all sane folk avoid deep water, for there dwell things, things that slither forth and drag you to your doom. Everyone knows this.

The game's core conceit is that it's centered on the PC's home town. It's still (mostly) a game about going on adventures, but those adventures happen to defend the town or to improve it. The steading itself gets its own playbook, with stats and improvements to be unlocked.

I've been working on this for a long time. It's a playable game, assuming you already know how to run Dungeon World.  I'm in the process, now, of turning it into a full-fledged product.  Jason Lutes is doing art direction, editing, and layout and plans to publish it under his imprint, Lampblack & Brimstone.

Here's a taste of the game:

You can learn more here. If you're interested in playtesting, and have a group that's willing to play at least 3 sessions and give feedback, hit me up on G+, via Hangouts, or below in the comments.

10 comments:

  1. Looks like you have the Heavy and the Seeker listed here. Is this because they're the most polished and finalized character playbooks? I've seen about four of the others as drafts in the stonetop collection (out of the nine total listed in setting overview). What about the others? What state are they in? In your games what's being used?

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    1. Oh, the rest are all fully done and fleshed out. I just picked these two cuz I they do a good job of showing how Stonetop is different from Dungeon World.

      The PCs in my home game have been rocking Seeker, Heavy, Blessed, Ranger, Fox, and Would-be Hero. I've got a Judge, Marshal, and Lightbearer in the an online game, but scheduling that has been absolutely accursed.

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  2. We're wrapping up a 60+ session Masks game, and looking for a community-focused pbta game to sink our teeth into. Stonetop is on the short list. I *think* have most of the playbooks accumulated, but I continue to see references to material (the Alamanc?) that I can't locate. Any help available?

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    1. Hi Doyce, sorry for the late reply! This was caught in moderator limbo!

      The almanac is very much a work in progress. I've got snippets laying around, but I'm still feeling my way through that.

      If you're still thinking about putting a group together, let me know.

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  3. I would be able to run 3 playtests, but probably not until Feb 19

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    1. Hi Wayne, just to be clear: you've got a group on board to play starting Feb 19ish?

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  4. I could, yes. My weekly game group would be willing.

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    1. Coolio. Just sent you an invite to the G+ community. That's the hub for now, but obviously we'll need to find a new place going forward. Let me know if you don't see the invite/notification.

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  5. I was just wandering if there was a date yet for this to go on sale?
    I don’t currently have a group for play testing but I’d love to get a copy. I’m thinking it sounds like it would be great for doing more than one offs at conventions with different groups.

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    1. There is no date, and previous attempts to predict one have been... wrong. We'll make a big noise when it's ready, almost certainly kickstart it.

      It's definitely not a great fit for cons, unless you arrange to do a "long con" (3-4 sessions spread out across multiple days with the same group).

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